Wednesday, July 27, 2016

Who knew?

Who knew what it would take to get a simple game for kids released in the App Store? Engineering - my speciality - was just a small fraction of the work. But we’re getting close…

Inch Worm is scheduled for release on September 6th. Whew!

Wednesday, July 6, 2016

Inch Worm Beta Testing

Beta testing is underway. Let me know if you'd like to help. 

Rick Meyers

Friday, July 1, 2016

Inch Worm Testing

Big Picture

“I love this game.”  -  Jack
“What I like about it: it’s tricky a little.”  -  Hazel
“OK good. No. Not good.”  -  Aaron
“Oh, man.”  -  Brian

Getting Stuck

“I won the first one.”  -  Devan
“Great. Now I’m stuck.”  -  Titus (with a smile)
“Just to tell you, there’s a big trap.”  - Oliver
“Oh, I trapped myself.”  -  Joey (with a smile)
“I have an idea.”  - Sophia


“I love cherries.”  -  Sophia
“I need a snack first.”  -  Violet (before eating a cherry)
“Grab that cherry at the beginning.”  -  Aidan 

Acorns and Snails

“The acorns are the hardest.”  -  Leif
“I forgot I can’t go to the edge.”  - Zachary
“Snails these days never listen!”  -  Simone


“I know the secret.”  -  Emmy
“I just have to plan things out.”  -  Elsie
“There are actually two ways to get through.”  -  Charlie
“I’m not going to tell you the answer. It’s pretty obvious.”  -  David
“Finally. Took me long enough.”  -  Sean (big smile)

Bottom Line

“This game is actually quite fun.”  -  Titus
“Addicting.”  -  Michelle, Patti

Many thanks to everyone who tested Inch Worm. Each of you helped make Inch Worm a better game. Watching you play forced me to fix things.  ;-)

Testers:  David, Charlie, Ryan, Isabel, Violet, Jack, Brian, JD, Jude, Beth, Aaron, Josiah, Micah, Aidan, Devon, Jenn, Leif, Juliet, Birger, Zachary, Sophia, Simone, Hazel, Jenny, Oliver, Sara, Emmy, Elsie, Erin, Erik, Titus, Jeremiah, Joey, Patti, Matthew, Sean, Sally (wants to swipe), Kathy, Dennis, Erin, Michelle, Wes (the voice of Inch), Jeff (color consultant), and Karen (solved all the puzzles, multiple times).